Workflows¶
Guides for common tasks and advanced patterns.
| Workflow | Description |
|---|---|
| Tool Decision Guide | Pick the right tool for the job |
| Prompting Tips | Get better results from natural language |
| Intent Tools | High-level do, ask, Animator, uGUI, UI Toolkit, and VFX workflows |
| Playtest DSL | Deterministic test scripts with assertions |
| Playtest Composer | Visual playtest authoring |
| Wait Conditions | Polling and async wait patterns |
| Prefab Editing | Edit prefabs in isolation |
| Region Selection | Spatial queries and selection |
| Code Execution | Run C# in the Unity Editor |
| Mutation Mode | Faster method editing with in-memory patching (optional) |
| Skills & Templates | Reusable session-level guidance |
| Test Reliability | Run NUnit tests with durable identity and recover safely |